The Chronicles of Corcia

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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A fateful encounter

A young Eden Chesterfield was given the task of deleivering one of the Grand Clerics relics to the cloister of unity, and used the crimsons caravans taxi service in order to get to the cloister as quickly as possible. Among this route the young cleric ran into a peculiar group of people. Some of them appered to be travelling together but eden paid it no mind. It was on this wagon that they were ambushed by a group of orcs. Eden was terrified as he knew the orcs had been harrasing the cloister and interuptting their supply lines. Thanks to the curious members of his wagon they were able to prevent any harm coming to Eden. However, when victory seemed near, suddenly thousands of orcs were upon them. From this mass of orcs an impressive beast if an orc stepped forward, calling himself Thraganor. He challaneged the wagons members, asking who would protect Eden. Of the members the moon elf stepped foward and accepted the responsiblity of procteting the cleric. The moon elf fought valiantly but was no match for Thraganor. Upon onocinf the moon elf unconcious he gathered his orcs, stole the relic, and retreated into the mountains. Distruaught that he had failed the cloister Eden began to panic, but then enlisted the help of his wagon mates to get the news ti the cloister so that he could try to redeem himself. The members agreed, if reluctantly, to escort the cleric to his cloister. The group made thier way to the nearest town, in which they rested after thier encounter with the orcs.

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An obscure temple

Upon being ejected from the city, the adventures made their way toward the cloister. They encountered a patrol on the road preventing passersbys from traveling onward as some orcs caused a landslide. The pass was blocked by boulders so the party was forced to take a detour.  Along this path the cart ran over a strange trap that which caused Aranepsises magic to be ineffective at repairs. The adventures saw a camp and a church in the distance, and decided to check out the camp first. Maaili scouted the area and found two elves lurking in the woods. She decided to relive them of some of their riches, which prompted the elves to attack the other adventures as they were unable to find Maaili. Upon seeing Lorandals weapon they immediately surrendered as they knew they were outmatched. The elves recommended that the adventures search the nearby church for parts for a new wagon wheel, as they occasionally raided it for materials. Upon searching the ruins they were able to find a relic of the grand cleric as along what appeared to be his journal, but unfortunately oin procuring the journal it got split in half.  They were able to find parts to make a wagon, and with much hesitation the adventurers had Galliwast craft the wheel. They decided to rest in the chapel before re embarking on their journey.

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A Town of Kobolds

The adventures repaired their wagon and went on their way, studying the new relics they had found in the ruins.  On their way the adventures hut a fork in the road, and decided to go on the path to their right. At the end of this path they found a small town that was filled with Kobolds. They met with the chief Kobol Sneezlebeez , who welcomed them to the town of Sneezlebeezton. He pleaded with the adventures to assist the town against a gang of kobold raiders who constantly terrorized them an stole their goods. The adventurers agreed to help SNeezlebeez against these rouges and set off to see what they could find out about the raiders.  Amber began to set up a show for for her knew fans who were fascinated by her unusual troupe. After asking about the town they learned that here was a norther village that the raider kobolds might be holed up in. Kei Chi had also unwittingly purchased a baby sheep from Greevil, but decided to love it Anyways. Kei Chi, Aranepsis, Lorandal, and Maaili decided to stealthy scope out the other village, but upon finding the village Lorandal and Aranepsis clashed into each other while trying to be stealthy and caused quite a rustle. To their surprise their was no boom, and called for Kei Chi and Maaili to follow. Upon inspection of the town they found a map with and X on it and decided to bring it to the rest of the party. When they showed this map to the rest of the group the baby sheep that Kei Chi had purchased managed to decipher it for the adventures much to their astonishment. Galliwast decided to arm Sneezlebeezton with an array of land mines in case of another kobold attack, and the adventures went to investigate the X on the map. Upon reaching the destination they found a cave,  and decided to sneak in to get the drop on any inhabitants. When they entered the cave they managed to see three kobolds conversing with and orc. Professor Montgomery tried to bait out the cave inhabitants but in his attempts he wound up turning himself purple. The kobolds became alert to their presence and the orc attempted to flee. Lorandal tried to cripple hte orc, but was unable to stop his advance. On of the kobolds then casted a spell that caused the cave exit to be blocked by rubble. The adventures then engaged the kobolds in a fierce battle, and suffered fierce losses. Aranepsis fell to the kobold barrage after bravely slaying one of their comrades. Soon Professor Montgomery fell as well, and Galliwast in an attempt to save his comrade jury rigged some of his inventions into a defibrillator. He managed to use this new device to bring aranespis back to his feet. Once Aranespis was on his feet he was already back into the fight, but due to the rush of his adrenaline he trigger a left over spark from Galliwast device and suffered from a minor explosion. Kei Chi opened fire once she closed the gap on the kobolds and managed to inflict some serious wounds upon the kobolds. Maaili had managed to deal the finishing blow to one of the kobolds allowing Lorandal To finish off the third one and then corner the Kobolds leader. Lorandal managed to convince the kobold to stand down under the promise that he would protect him until they had reached the village. Upon questioning the Kobold reviled his name to be Deevil, and he managed to trick the kobolds in the town into beleving he had a massive army. Deevil was actually banned from Sneezlebeezton  for wanting to train kobolds for war. Deevil believed  that the kobolds should be able to protect themselves and refused to give up his views. The adventures escorted Deevil back to town, and when they returned him to Sneezlebeez they were rewared with ancient scrolls with details of Thraganor and the Grand Cleric being acquaintances. After reading these scrolls there was a blast of in the distance signaling that something had set off one of Galliwist mines. Eden and Sneezlebeez urged the adventures to take Deevil to the cloister so that they could get more information on the orcs. Sneezlebeez showed them a secret tunnel and gave them a mysterious potion to aid them on their way thorough the tunnels. Professor Montgomery was able to identify the potion as a potion of communicate with spiders. As they went through the passage they found a peculiar rope system in which they pulled upon. This sent a ringing throughout the tunnel and soon a massive spider showed up. Montgomery used the potion and asked the spider for help. Montgomery learned that the spiders were practicing kung fu in order to fight off invaders. Wanting to learn more of this Montgomery asked the spider to show him some kung fu. The spider went all out and showed him the full extent of his abilities. Somehow Montgomery was filled with a spirit of vigor and managed to perform a perfect spider kung fu maneuver. The two almost caused a cave in , and terrified the rest of the party. The adventures soon reached on of the cloisters churches and made haste for the chapel.

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